Also update new power of the old moves from Gen V.

MOVE TYPE POWER ACCURACY PP EFFECT
Air Cutter Flying 50 95 20 50% chance to lower the target’s Atk
Air Slash Flying 75 90 20 30% chance to make the target flinch
Aura Sphere Fighting 90 10 Attack first, can’t miss
Brave Bird Flying 45 100 10 Attack 2 turns
Close Combat Fighting 120 100 10 1/3 HP recoil
Cosmic Beam Psychic 85 90 15 40% chance to raise user’s Def
Dark Bomb Dark 85 90 20 30% chance to lower the target’s Accuracy
Dark Void Dark 80 10 70% chance to make the foe sleep
Dive Water 70 100 15 50% chance to paralyze, attack in 1 turn
Fire Dance Fire 20 90 10 40% chance to raise all user’s stats
Flame Of Rage Fire 65 100 20 40% chance to burn the target
Fusion Flare Fire 100 100 5 50% chance to burn the foe
Head Smash Normal 130 100 5 Raise user’s Def in the 1st turn and attack in the 2nd turn
Iceberg Ice 70 90 10 30% chance to freeze the target
Judgment Dragon 100 100 10 40% chance to freeze/burn/paralyze the target
Roar of Time Dragon 150 90 5 Can’t attack on the next turn
Rock Climb Rock 90 95 20 20% chance to make the target flinch
Rock Smash Fighting 40 100 15 50% chance to lower the target’s Def
Seed Flare Grass 100 100 10 Attack both opponent Pokemon, Not affected by Protect, Detect
Shadow Flame Ghost 90 100 5 30% chance to burn the target, high critical ratio
Shadow Force Ghost 120 100 5 Attack in 2 turns, can be hit in the 1st turn
Spacial Rend Dragon 100 95 5 Attack both opponent Pokemon, high critical ratio
Strength Normal 80 100 15 30% chance to lower the target’s Speed
Surf Water 95 100 15 15% chance to make the target flinch, attack both opponent Pokemon